Hi, and Welcome to GameCoderLogic, which is a fork from my original blog. The purpose of this blog is to collect and organize my thoughts, experience, and ongoing research in game design, game programming, XNA, OpenGL, and OpenGL ES. The craft of designing and developing 3D games is what I enjoy most working on in my spare time. Hopefully, the posts I will be adding in this blog will provide some interesting reading, and convey information that will be useful to like minded game programming enthusiasts out there, as well as generate feedback that will enlighten my knowledge as well…

If you are interested in discussing about game design and programming concepts and related technologies, feel free to connect with me via linkedin, or just send me a mail and strike up a conversation anytime!



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