Game coder logic: Thoughts on 3D Game programming and design
Lessons learnt in 3D graphics and game programming
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Archive for the month "October, 2012"
3D GAME MATH PRIMER 1: THE 3-DIMENSIONAL COORDINATE SPACE
October 30, 2012
THE ROLE OF MATHEMATICS IN 3D GAME PROGRAMMING
October 29, 2012
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Using the DirectX SDK in Windows 8 with Visual C++ 2010
3D GAME MATH PRIMER 4: OPERATIONS ON VECTORS
3D GAME MATH PRIMER 3: WHAT ARE VECTORS ANYWAY?
PERIOD OF INACTIVITY IN PUBLISHING POSTS…
3D GAME MATH PRIMER 2: MULTIPLE AND NESTED COORDINATE SPACES
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